MediaWiki:Common.js: Diferență între versiuni

m
m
Linia 91: Linia 91:
  
 
         function updateHighlighting() {
 
         function updateHighlighting() {
 
+
            // Highlight the selected monster
 
             var monsterItems = document.querySelectorAll('#monster-list li');
 
             var monsterItems = document.querySelectorAll('#monster-list li');
 
             monsterItems.forEach(function(item) {
 
             monsterItems.forEach(function(item) {
                 item.classList.remove('highlighted');
+
                 item.classList.remove('selected');
 
                 if (item.getAttribute('data-monster') === selectedMonster) {
 
                 if (item.getAttribute('data-monster') === selectedMonster) {
                     item.classList.add('highlighted');
+
                     item.classList.add('selected');
 
                 }
 
                 }
 
             });
 
             });
  
 
+
            // Highlight the selected category
 
             var categoryItems = document.querySelectorAll('#category-list li');
 
             var categoryItems = document.querySelectorAll('#category-list li');
 
             categoryItems.forEach(function(item) {
 
             categoryItems.forEach(function(item) {
                 item.classList.remove('highlighted');
+
                 item.classList.remove('selected');
 
                 if (item.getAttribute('data-category') === selectedCategory) {
 
                 if (item.getAttribute('data-category') === selectedCategory) {
                     item.classList.add('highlighted');
+
                     item.classList.add('selected');
 
                 }
 
                 }
 
             });
 
             });
 
         }
 
         }
  
 
+
        // Add event listeners for monsters
 
         var monsterItems = document.querySelectorAll('#monster-list li');
 
         var monsterItems = document.querySelectorAll('#monster-list li');
 
         monsterItems.forEach(function(item) {
 
         monsterItems.forEach(function(item) {
 
             item.addEventListener('click', function() {
 
             item.addEventListener('click', function() {
 
                 selectedMonster = item.getAttribute('data-monster');
 
                 selectedMonster = item.getAttribute('data-monster');
                 selectedCategory = 'Weapondrops';   
+
                 selectedCategory = 'Weapondrops';  // Default category when selecting a new monster
 
                 showLoot(selectedMonster, selectedCategory);
 
                 showLoot(selectedMonster, selectedCategory);
                 updateHighlighting();  
+
                 updateHighlighting(); // Update the highlights
 
             });
 
             });
 
         });
 
         });
  
 
+
        // Add event listeners for categories
 
         var categoryItems = document.querySelectorAll('#category-list li');
 
         var categoryItems = document.querySelectorAll('#category-list li');
 
         categoryItems.forEach(function(item) {
 
         categoryItems.forEach(function(item) {
 
             item.addEventListener('click', function() {
 
             item.addEventListener('click', function() {
 
                 selectedCategory = item.getAttribute('data-category');
 
                 selectedCategory = item.getAttribute('data-category');
                 updateHighlighting();  
+
                 updateHighlighting(); // Update the highlights
  
 
                 if (selectedMonster) {
 
                 if (selectedMonster) {
Linia 134: Linia 134:
 
         });
 
         });
  
 +
        // Automatically select the first monster on initial load
 
         if (monsterItems.length > 0) {
 
         if (monsterItems.length > 0) {
 
             selectedMonster = monsterItems[0].getAttribute('data-monster');
 
             selectedMonster = monsterItems[0].getAttribute('data-monster');
 
             showLoot(selectedMonster, selectedCategory);
 
             showLoot(selectedMonster, selectedCategory);
             updateHighlighting();
+
             updateHighlighting(); // Highlight the default selection
 
         }
 
         }
 
     });
 
     });
 
})();
 
})();

Versiunea de la data 22 august 2024 19:53

(function () {
    // Load GDPR Cookie Script
    var req = new XMLHttpRequest();
    req.addEventListener('load', function (ev) {
        if (this.status >= 200 && this.status < 300) {
            var data = JSON.parse(this.responseText);
            if (data.hasOwnProperty('version')) {
                var gdpr = document.createElement("script");
                gdpr.src = "https://s3-static.geo.gfsrv.net/cookiebanner/" + data.version + "/cookie.min.js";
                document.head.appendChild(gdpr);
            }
        }
    });
    req.open('GET', "https://s3-static.geo.gfsrv.net/cookiebanner/version.json");
    req.send();
})();


(function () {
    mw.hook('wikipage.content').add(function() {
        var selectedMonster = null;
        var selectedCategory = 'Weapondrops'; 

        function showLoot(monster, category) {
            var lootList = document.getElementById('loot-list');
            if (!lootList) return; 
            lootList.innerHTML = '';

            var apiUrl = 'https://ro-wiki.metin2.gameforge.com/api.php?action=parse&page=' + encodeURIComponent(monster) + '&prop=wikitext&format=json&origin=*';

            fetch(apiUrl)
                .then(function(response) {
                    if (!response.ok) {
                        throw new Error('Network response was not ok: ' + response.statusText);
                    }
                    return response.json();
                })
                .then(function(data) {
                    if (data.parse && data.parse.wikitext) {
                        var wikitext = data.parse.wikitext['*'];
                        var drops = {
                            Weapondrops: [],
                            Armordrops: [],
                            Otherdrops: []
                        };

                        ['Weapondrops', 'Armordrops', 'Otherdrops'].forEach(function(dropType) {
                            var regex = new RegExp('\\|' + dropType + '\\s*=([\\s\\S]*?)(?=(\\n\\|\\w+\\s*=|$))', 'i');
                            var match = wikitext.match(regex);
                            if (match && match[1].trim()) {
                                var items = match[1].trim().split(/\n\s*[:*]\s*/);
                                drops[dropType] = items.map(function(item) {
                                    var textMatch = item.match(/\{\{Ti\|[^}]+\}\}/);
                                    if (textMatch) {
                                        var linkTextMatch = textMatch[0].match(/\|\s*([^|}]+)\s*\}\}/);
                                        if (linkTextMatch) {
                                            return linkTextMatch[1].trim();
                                        }
                                    }
                                    return null;
                                }).filter(Boolean);
                            }
                        });

                        var itemsToDisplay = drops[category] || [];

                        itemsToDisplay.forEach(function(item) {
                            var li = document.createElement('li');
                            li.classList.add('loot-list-item');
                            var link = document.createElement('a');
                            link.textContent = item;
                            link.href = 'https://ro-wiki.metin2.gameforge.com/index.php/' + encodeURIComponent(item);
                            link.target = '_blank'; 
                            link.style.color = 'white';

                            li.appendChild(link);
                            lootList.appendChild(li);
                        });

                        if (lootList.children.length === 0) {
                            var li = document.createElement('li');
                            li.textContent = 'Nu am gasit nimic pentru aceasta categorie.';
                            li.classList.add('loot-list-item');
                            lootList.appendChild(li);
                        }
                    } else {
                        console.error('Unexpected data format:', data);
                    }
                });
        }

        function updateHighlighting() {
            // Highlight the selected monster
            var monsterItems = document.querySelectorAll('#monster-list li');
            monsterItems.forEach(function(item) {
                item.classList.remove('selected');
                if (item.getAttribute('data-monster') === selectedMonster) {
                    item.classList.add('selected');
                }
            });

            // Highlight the selected category
            var categoryItems = document.querySelectorAll('#category-list li');
            categoryItems.forEach(function(item) {
                item.classList.remove('selected');
                if (item.getAttribute('data-category') === selectedCategory) {
                    item.classList.add('selected');
                }
            });
        }

        // Add event listeners for monsters
        var monsterItems = document.querySelectorAll('#monster-list li');
        monsterItems.forEach(function(item) {
            item.addEventListener('click', function() {
                selectedMonster = item.getAttribute('data-monster');
                selectedCategory = 'Weapondrops';  // Default category when selecting a new monster
                showLoot(selectedMonster, selectedCategory);
                updateHighlighting(); // Update the highlights
            });
        });

        // Add event listeners for categories
        var categoryItems = document.querySelectorAll('#category-list li');
        categoryItems.forEach(function(item) {
            item.addEventListener('click', function() {
                selectedCategory = item.getAttribute('data-category');
                updateHighlighting(); // Update the highlights

                if (selectedMonster) {
                    showLoot(selectedMonster, selectedCategory);
                }
            });
        });

        // Automatically select the first monster on initial load
        if (monsterItems.length > 0) {
            selectedMonster = monsterItems[0].getAttribute('data-monster');
            showLoot(selectedMonster, selectedCategory);
            updateHighlighting(); // Highlight the default selection
        }
    });
})();